introduction
welcome. you are about to experience the second ever finished game by euphoric rush. this is a game in the style of that classic arcade game, robotron,
and your primary objective is to win the game by any means necessary.
installation
if you are familiar to the games made by programs such as multimedia fusion, the games factory or klik and play, then you won't need to do much. just extract the bass.dll file into C://WINDOWS/SYSTEM and you're ready to rock! bass.dll allows the boss music to be played.
if you are unfamiliar with the above programs, then you need to learn that certain .DLL files will allow the game to run. for your convenience, i have included that particular file, which too needs to be moved to C://WINDOWS/SYSTEM before you're ready to play.
however, the corporation have been alerted to your presence. when you step through the main doors expecting a nice plush reception area, all you see is...a nice plush reception area. you step through the doorway, onto the mat, and the mat gives way! a hole is there instead, and you plummet down into an underground arena. upon crashing to the floor, your radio breaks and all sorts of nasties are appearing from seemingly nowhere. but the teleporters seem to be malfunctioning somewhat. weapons appear at random. could you use these?
your main objective. free the fridge. erm, actually, it's to find a way out of the arena and cease production of the enemy machines, and to ensure that never again the smidget corporation will be a threat to smidgetkind.
CRETIN :: these wander aimlessly around the screen, bouncing when they hit the edge of the playing area. only sometimes do they chase after you for a period of time before running out of breath.
GREENIE :: these move in an unpredictable pattern, wandering around in curvy movements. every so often, one will shoot out a HOMER at you. and watch out when they die. they explode in a fragment of... bullets.
HOMER :: homers are not simpson-related characters, but rather, purple balls that move towards their intended target: you. after a while they will run out of steam and disappear. they cannot be destroyed otherwise.
SHOOTER :: these are the Corporation's top soldiers, and their aim is said to be infrequent, offputting and downright dangerous. take care with these ones.
CRAWLER :: these are not offspring from eric vaughns snake game; rather, they are little bugs. their tough shells make them able to withstand more hits. they never chase after you or shoot anything at you. instead, they lay MINES for you to accidently walk into.
MINES :: stationary, small, and numerous. and random. should a mine overlap a portal or your life bar, it will sink slowly down. make sure you do not stupidly wander into one.
TANKLETS :: tiny versions of the first boss you face in the game, their turrets always face you and they shoot large numbers of bullets at you too. as well as this they are exceptionally tough. it's just as well then that you won't encounter these until right near the end.
STANDARD GUN :: a slow firing device, this is standard issue for all fbi agents such as yourself
MACHINE GUN :: this is essentially a rapid-fire version of your standard gun
TWO WAY LASER :: this shoots two blue laser beams in the direction you face. to the front and to the side slightly
POWER LASER :: an extremely powerful laser which can shoot right the way through bad guys. however, against bosses this special feature is deemed ineffective
FLAMETHROWER :: die! DIE! KILL THEM ALL! AH HAHAHAHAHHAHAHAHAHAHAHAHAHA!!!!
all of the codes need to be inputted at the password menu. simply click on the text box there and type in your password. if it's correct, you will automatically know, without having to press any other buttons. try typing in a few words, see what you get ;)